Cover
Second Cover
Read Statistic: 555
Third Cover
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Editorial
Methodologies and scenarios
Serious Games between simulation and game. A proposal of taxonomy
Read Statistic: 575
Simulation and learning: the role of mental models
Read Statistic: 331
Only technolgy can save our schools
Read Statistic: 384
Applications
Management of teaching simulations with an authoring tool
Read Statistic: 281
E-VITA, life simulations in an intergenerational setting
Read Statistic: 451
The phenomena of impact seen through an experiential application Model
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Mobile learning for the integration of groups that risk being marginalized
Read Statistic: 515
Teaching in virtual worlds: educational experiences in Second Life
Read Statistic: 352
Peer Reviewed Communications
Learner Modelling: Optimizing Training, Assessment and Testing
Read Statistic: 329